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Mashru Mishu - Character & Creature modeler
Author: -MM-
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Image Resolution (px): 1600x1280
Image Size: 432.73 kB

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About the Artist
 
 
Name: -MM-
Country of origin: United States of America
Software:
Bio: I have started doing CG around 1996. In the beginning it started as a hobby then later it became a passion. I worked in variety of CG areas such as desk top publishing, TV commercials, product design, architectural visualization, digital toy sculpting and recently game art. Currently i specialize in creating digital character art for games, films, toys and collectibles. My experience includes years of experience in both production environments in big studios and also off-site outsource work for studios over seas. For freelance availability feel free to email me and i will get back to you as soon as possible. Specialties: # digital sculpting for 3d printing and rapid prototyping # high polygon character, creature or hard surface modeling/sculpting for cinematic assets # low polygon modeling for in-game assets with LOD # accurate normal map/ambient occlusion and any other next gen art asset creation # cinematic and game res texturing
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Newest users comments View All 3 Comments
Posted by Khozee on Sep 16, 2010 at 06:09 PM
wow totally sick this is amazing man i really want to be at your level and right now i am not that good and am learning hard practising a lot please get back to me with a few tips thanx
Posted by sfu_Mrjack on Mar 25, 2010 at 02:55 PM
exelent job :))))
Posted by juanfer897 on Dec 10, 2009 at 02:14 PM
You are insane!!!

All of your work consist on a painfull render I'm sure!! (unless you attached an airplane engine on your PC)

Totally sick!! love it!! awesome work!!

Damn!