Author: -MM-
Posted:
Image Resolution (px): 1600x1500
Image Size: 277.84 kB
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Description:
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Name: -MM-
Country of origin: United States of America
Software:
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Bio: I have started doing CG around 1996. In the beginning it started as a hobby then later it became a passion. I worked in variety of CG areas such as
desk top publishing, TV commercials, product design, architectural visualization, digital toy sculpting and recently game art. Currently i specialize in creating digital character
art for games, films, toys and collectibles. My experience includes years of experience in both production environments in big studios and also off-site outsource work for studios
over seas. For freelance availability feel free to email me and i will get back to you as soon as possible. Specialties: # digital sculpting for 3d printing and rapid prototyping
# high polygon character, creature or hard surface modeling/sculpting for cinematic assets # low polygon modeling for in-game assets with LOD # accurate normal map/ambient
occlusion and any other next gen art asset creation # cinematic and game res texturing
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Posted by sfu_Mrjack on Mar 25, 2010 at 02:55 PM
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exelent job :))))
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Posted by juanfer897 on Dec 10, 2009 at 02:14 PM
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You are insane!!!
All of your work consist on a painfull render I'm sure!! (unless you attached an airplane engine on your PC)
Totally sick!! love it!! awesome work!!
Damn!
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