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SMG

SMG

Finished image of an SMG design that I submitted earlier. Rendered in mentalray. Depth of field as well as an ambient occlusion pass was used.

Posted: Mar 09, 2010
Published by: Altis1
Users comments (1)
Posted by YiannisK on Mar 16, 2010 at 09:45 PM
the use of dof and AO doesn't add detail and realism to a model by itself.

it looks ok. bt you should try a bit more. the weapon doesn't feel very solid.


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