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Nikon D60 Scene
 
 
Nikon D60 Scene
Author: sandykoufax
Posted: Jun 28, 2010
Image Resolution (px): 1500x2000
Image Size: 341.12 kB
Software: Autodesk 3ds Max
Category: Design, Reality
Description:
I made this for the private purpose.
I made all models with 3dsmax except trees and some pen.
I rendered these with maxwell render and use Motiva Real Camera for the color correction.
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Newest users comments View All 11 Comments
Posted by Samuel Plante on Nov 18, 2010 at 07:21 PM
Wow!!! That's pretty .
Posted by Black_Panther on Nov 17, 2010 at 03:58 AM
one of the most realistic renders i have seen in years, another proof of what maxwell is able to do.
how long was the render time then and what CPU do you have?
Posted by jozefslezak on Nov 15, 2010 at 04:34 PM
hi
Have checked on that camera carrysefa if it could be deformated in that way? I mean the place where the logo"Nicon" is placed. I do not thik that kind of material could be bended in that way.
well, it is very nice anyway.
Posted by SuperCoon on Jun 29, 2010 at 10:09 PM
So if I'm following the post correctly, your daylight is coming through the hole in the sphere & then hitting the balcony that is visible through the window in front of the camera; likewise, your sphere is providing the HDRI. After that - I would depict that you have used some type of red reflector that comes through the larger back window that is not visible to the scene camera, is that correct?

No matter how you did it or how simple it is, it's awesome; truly, this is just one of those scenes that has a nice realistic feel to it, & make one want to look at it & exam it over & over. Great job! :)
Posted by sandykoufax on Jun 29, 2010 at 02:06 AM
Thank you SuperCoon
Lighting is simple as I said. below is screenshots.
lh4.ggpht.com/_m6NIhB-WoiY/TCmGNBQmI2I/AAAAAAAAAJQ/oAoqmqdIKUY/s1024/lightsetup1.JPG
lh6.ggpht.com/_m6NIhB-WoiY/TCmGNL7E1xI/AAAAAAAAAJU/s6gRZ_1tohU/s1152/lightsetup2.JPG
the hole of the 1st screenshot is for the physical sunlight. (it used only daylight scene).