Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
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Banker

Banker

All the scene is created in Maya and some normal maps and displacement maps are created in Mudbox. Rendered with Mental Ray.

Posted: Aug 13, 2010
Published by: ICB
Users comments (1)
Posted by Dennis H on Sep 19, 2010 at 11:17 PM
I like how you describe how its made...noting map extraction and Maya's influence. this is a great piece...I looked at it for a good 5-7 minutes straight. Well thought out and good for these times we are in.
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