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Autodesk® 3ds Max® 20th AnniversaryAs Autodesk 3ds Max celebrates its 20th Anniversary this year,
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For those of you who could not make it to Siggraph to receive a free 20th Anniversary T-Shirt, you now have a chance to pick one up at our e-store. Visit today and choose from different styles, or pick up a mug!
Over the last twenty years, 3ds Max customers have created some amazing work. We want to thank each and every one of our customers for their talent, creativity and dedication, without which, 3ds Max would not be what it is today. Here is a collection of images that really impress.
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Ken Pimentel is the Director of Visual Communication Solutions within Autodesk's Media & Entertainment division, responsible for guiding 3ds Max, Project Newport, Mudbox, ImageModeler, Stitcher and FBX solutions. Ken holds a BS of Electrical and Computer Engineering degree from the University of California at Davis and is the coauthor of the book "Virtual Reality: Through the New Looking Glass.
Read full interview here.
Hi! My name is Pascal Blanche and I am a 3D French Artist, Art Director and freelancer. I started my career back in 1993 at TILT magazine, an early video games magazine and then worked in the video game field for twelve years in companies such as Virtual Xperience, Xilam, Haikus Studios and also with Sony, worked on the first French/Canadian full CG movie "Kaena: the Prophecy". I am presently Art Director at Ubisoft, one of the biggest video game development studios in the world, where I worked on Myst IV revelation, and Naruto: rise of a ninja for Xbox360. As a freelancer, I worked for many companies, including Autodesk, Fantasyflight games and Wizards of the Coast. I have also some private projects I hope to have the time to achieve, but that's another story ;)
Read full interview here.