Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
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Daniel Smith
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Daniel Smith grew up in Montreal he then moved to Cobourg where an animation class offered in high school sparked his interest in Animation in general. After he finished High School he got a job working as a 2d animator at a small studio in Gores Landing, after working there for a year he moved to Toronto to learn 3d. He is now a student in the Digital Animation course at Centennial College. As of now he is a 3d generalist but plans on specializing in texturing and lighting.

More information about Daniel Smith:
­ daniel3dwork.blogspot.com/