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Autodesk® 3ds Max®
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Autodesk® Maya®
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Autodesk® Softimage®
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Autodesk® MotionBuilder®
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Autodesk® Mudbox™
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Autodesk® ImageModeler™
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Autodesk® Sketchbook® Pro
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Autodesk® Smoke on Mac®
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Posted: Jul 30, 2009
Published by: Area Editor
Homepage: none
Software: Autodesk 3ds Max, Autodesk 3ds Max Design, Autodesk Maya, Autodesk MotionBuilder, Autodesk Mudbox, Autodesk Softimage, Autodesk VIZ
Description:
Marc welcomes you to AREA’s virtual SIGGRAPH® and recaps the exciting news we’ll bring you from the show in New Orleans during the week of August 3.

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Posted by ffiwhore on Aug 22, 2009 at 04:28 AM
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Hi Marc,
Thanks for the brief for us who didn't attend this year. We actually briefly met at NAB last year and had a bit of discussion about autodesk systems products.
Anyways, Same concern here, as far as the silence about combustion. I have been using combustion for about nine or ten years now and am just very very concerned as to whats
happening at this point as far as its future.
Not sure if you will ever get to read this, but I have been meaning to convey my concerns about this to Autodesk for a while now.
I primarily use inferno/flame on a day to day basis as my main tool (for over ten years now) but combustion is another very important tool that I have in my arsenal that I use for
broadcast design, on set supervision, and other creative type of work. And I find it immensely powerful and useful. For the past couple of years I have been noticing absolutely no
development in combustion and that really worries me. There are a lot of us out here at the high end of the business who are using this software as their main tool but are just
baffled about this and do not necessarily have the time to sit down and type a letter or email or phone in their concerns.
The gist of it is that most of us out here do not even really care if there were no more new tools added to combustion etc, we would just be happy if Autodesk simply updated the
app so we could use it with current operating system, be it windows or mac without any bugs or crashes.
And if the plans are to move combustion users toward Toxik then I have to say that Toxik is an excellent software but its just not really ready yet to do what combustion users are
using combustion for. I say this because I recently tried playing around with it and found out that its missing some of the most basic tools. For instance, in the transformation
mode, I could not even use "shear" as it doesnt exist yet in Toxik. No edit module in Toxik, plus no frame buffer option, etc. I tried adjusting the interface colors (gamma,
brightness etc) and i could not find any controls for those either.
If the concern is (that i hear/read sometimes) that developing combustion might be having a product overlapping autodesk' system products so please be assured that thats just
impossible, combustion cannot do what FFI can. And this is coming from someone who has used both FFI and combustion for ten years now, so I understand the limitations and
capabilities. And I simply laugh when I see people trying to compare the two or other softwares with FFI without having any understanding as to what FFI's strengths and purposes
are and then the varying expectations, etc.
If Autodesk plans to merge the two (Toxik and combusiton) by porting combustion modules to Toxik as Toxik is the new architecture then we understand, but please just let us know
what your plans are so we could foresee and plan a bit in advance. We'd love to see that happen if thats the case. But please give us the same artist-driven context sensitive
interface with large buttons (and color adjustment controls) so the artists can fly thru it, and please do not make it look like nuke or fusion etc with tiny buttons etc.
Thanks.
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Posted by microbuster on Aug 05, 2009 at 10:21 PM
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Marc - Lots of discussion about many new upgrades and products, but what on earth has happened to Combustion? It is still listed as a current product on the Autodesk website, but
there hasn't been a bug fix, upgrade, or even a knowledge base listing in over a year. We're all dying on the Mac with software that won't run reliably in Leopard. what gives? If
it's a dead product, pleas admit it, so we can all just move on to the inferior After Effects.
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Posted by Kevin De Smet on Aug 04, 2009 at 02:35 AM
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All of that content from Siggraph is going to be an excellent resource, thanks Autodesk!
But I do wonder... what is the aim of having now 3 packages (3ds Max, Maya, Softimage) that are all aimed at the same markets and practically do the same things?
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Posted by halfxhalfy on Aug 03, 2009 at 02:48 PM
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Amazing. So wonderful.
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