Hi Guys,
Shader Utilities Pro (SU Pro) is a tool to create all kinds of shadings within a scene. Part of the tool is a converter, which converts foreign shadings to A&D material. SU offers the possibility of using parameters like AO and Round Corners globally on all shadings. There are 3 selection criteria for doing this: The latest addition is the Sample Curve Technology used to optimize the Sample-Types, AO, Reflection and Refraction globally for an entire scene or all materials. This has major advantages
Changes for Build 20100904 are:
- Reflection and refraction now use only one Glossy Sample Curve
- The Force Sample value has been removed from the UI
- The Contour Simple Shader has been added to all TH-Materials
- Shader Utilities can now be used to set up the Contour Shader
- The Contour Shader can now be added/removed/set up for every Arch&Design material in the scene
www.infinity-vision.de/ShaderUtilities/TH_Materials_GUI/bar_zeichnung_ausschnitt.JPG
www.infinity-vision.de/ShaderUtilities/TH_Materials_GUI/th_materials.png
www.infinity-vision.de/ShaderUtilities/packet/su_pro.png
have fun!
mfg
hot chip