I have a strange problem with the mod tool.
In this one scene I am trying to animate and export a windmill.The problem starts when I try to animate the local rotation of an object but it always animates global.
What’s the problem?
If it will help I will post a video of the problem on vimeo.
I`m not an animator, so take what I say with a grain of salt. I don’t think it’s a bug, rather it`s just how Euler rotations work (see http://www.youtube.com/watch?v=zc8b2Jo7mno for more).
I made a quick scene very similar to yours, and got the same unwanted rotation. Changing the rotation order (select the object and hit ctrl+k) to YZX seems to fix it.
Replies: 1
That I did not know.Anyway that did it!
Thank You very much on the explanatin video and even more on the solution to my problem.