Call for Submission
NAB 2012 Best of the Best Show Reel
Submit your work today!
  • 1/3
You are here: Forum Home / Autodesk® Mudbox™ / Community Help / mudbox displacemnet problem
  RSS 2.0 ATOM  

mudbox displacemnet problem
Rate this thread
 
40688
 
Permlink of this thread   Subscribe to this thread
avatar
  • Location: Seckau
  • Total Posts: 4
  • Joined: 04 August 2009 12:44 PM

Hi,

I have a problem,
I created a low poly mesh in maya with the uv map, after that i exported this mesh as an OBJ File to Mudbox. In Mudbox i added some details. In the next step i want to create a Displacement map.
Mudbox starts to bake the map but at the point “edge bleeding” mudbox is getting freeze

could anybody help me?



Replies: 0
avatar

check your uv’s. Make sure none are overlapping.



Take it or leave it

Replies: 0
avatar

There isnt a problem

I added a link to a screenshot from my uv map
uvmapgross.jpg/



Replies: 0
avatar

Your bottom UV object looks a little too close to the bottom.  You want to leave just a little bit more room than that.  I would add an extra couple of pixels just to be safe.  Also, make sure that none of your normals are facing the wrong way.  If you are using maya, turn of two-sided lighting to do a quick check.



Matt Dragovits
3D Modeler - Maya/Mudbox

Replies: 0
avatar

Another thing that might be causing problems is the model scale. I had that this weekend. Check it against one of the default models. Mine was about 100 times smaller and it refused to bake, despite clean UVs. Although it locked up at the Calculating Normals stage rather than Edge Bleed, which does suggest that it’s hitting the Uv boundaries. Worth checking though.



Replies: 0
avatar

Thanks for your help, but no solution solves the problem.

i uploaded my Maya file, please check it
here is the link

http://www.file-upload.net/download-2348927/Head_uv.mb.html



Replies: 0
avatar
  • ianucci
  • Posted: 15 March 2010 11:11 AM

UV layout found some overlaping UVs.

object 1

object 2



Replies: 0




   
  Settings Choose Theme color: