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high-valence vertex
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  • Total Posts: 2
  • Joined: 22 January 2012 09:21 AM

Hello guys, I’m new here and just have quick question. I use to be able to find problems with my mesh only one I have is a high valence vertex issue. I can’t remember how mudbox use to help me solve this problem but it would mark in red where a vertex was that I needed to get rid of usually a five pointed quad in my geometry that I accidentally forgot to delete one of the vertices. Can someone point me in the right direction?



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