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FBFbxManager() - take selection ?
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  • Matte
  • Posted: 17 July 2009 11:31 PM
  • Total Posts: 23
  • Joined: 22 January 2008 02:13 PM

Hey,

Anyone know if there is a way to make the FBFbxManager() popup a take selection window when doing a save? Or in any kind of way for that matter to make it possible to select among the scene takes which are saved upon completion of the command?

/Matte



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  • KxL
  • Posted: 20 July 2009 06:14 PM

I think you should be able to create custom popup, that will display all takes, and allow user for selection. You will fire this popup when filling FBFbxManager attributes for saving. Is this what you are looking for?

Cheers



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  • Matte
  • Posted: 22 July 2009 09:47 AM

Yeah, creating a popup shouldnt be a problem. But how do i introduce only the selected takes from that custom popup to the FBFbxMangager? It has no slot/setting for it really. Except “.Takes” maybe, but that seems to be a none-editable tuple which is read only. Or iam i missing something?

/Matte



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  • KxL
  • Posted: 22 July 2009 06:28 PM

Please, check “SaveOneTakePerFile.py” sample. You will find it here: <MBRoot>\PythonScripting\Samples\Tutorials\SimpleScripts

Cheers



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  • Matte
  • Posted: 22 July 2009 08:33 PM

Aha, i did not know about the .Import member. Thanks for the heads up.

/Matte



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