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So basically i want to be able to implement my plugin to have a button in the “open reality"-menu inside of motionbuilder.
I’ve seen people trying to achieve this by, more or less hacking it in via WINAPI.
But it has to be something inside the FBTool (or a class it inherits) that makes motionbuilder find it and register it to this menu?
Any know what it could be?
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did quick research, and it seems like these are the ones that do the trick:
FBToolImplementation();
FBRegisterTool ();
EDIT: But it seems these only allow FBTool classes as input.
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