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Hi,
I want to use motion capture data by using motionbuilder. I have a game coded by xna library and I want to integrate motionbuilder animation into the game. Let me explain what I did
- Drag and drop a character from asset browser then select no animation
- After recording the charcter’s animation, press plot all properities
- Then In navigator window select scene and my character’s name right clik and select branch
-After these steps I press export from the file menu
Although my exported fbx file can be seen in quicktime, the character’s texture (its suit) doesnt be seen. All I can see is its skeleton. The other problem is this exported file is not useable in order to integrate xna game library
Please tell me where is the wrong
Thanks
Author: stabc
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