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Hi everybody, I´m trying to import in Maya an animation made in MoBuild. I´m usung the last FBX plugin (20061102) but it doesn´t matter wich setting i use, the risult is always very bad. Is anyone who is using this procedure and is pleased? If so, can you please help me to understand better or send me an example? thanks in advance, My mail is
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The best bet is always to import the MB animation back into the original Maya scene.
1- Open up the original Maya model in Maya.
2- Import the FBX file - Use the option ‘Merge Exclusive’ in the plugin option window. This will only transfer the animations onto the existing Maya model ONLY.
Not having access to the original model, screw up things like binding-scaling sometimes.
Also refer to the plugin doc to see what is supported.
Hope this helps.
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