Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
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Sample Frequency
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  • Andi_G
  • Posted: 06 September 2011 02:08 AM
  • Total Posts: 14
  • Joined: 20 April 2011 05:08 AM

Hi all,

I’m right now doing a study on how accurate it is, when importing MoCap data into MoBu.
An issue i got is that the faster the movement, the lower the accuracy of the movement, which means that the coordinates of the joints of the ControlRig of the Character aren’t the same as the coordinates of the joints of the MoCap data. When standing still, there is no discrepancy between the mocap data and the controlrig coordinates.
I think the problem is that the sample frequency isn’t high enogh. Do I have the possibility to set up the sample frequency?

I’m looking forward to a fast reply!
Have a nice day!

Andi



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