Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® MotionBuilder® / Autodesk MotionBuilder 2012 / Maya to MB to Maya Head Model animation using facial expressions
  RSS 2.0 ATOM  

Maya to MB to Maya Head Model animation using facial expressions
Rate this thread
 
57804
 
Permlink of this thread  
avatar
  • Chana
  • Posted: 08 July 2011 05:09 AM
  • Total Posts: 3
  • Joined: 19 October 2010 11:47 AM

Hi,

I’m a college student and we have a 12 camera Opti track mocap system at college. I made a head model with blend shapes using Maya and I want to know how to characterize it inside MB and run that character face using facial expression data, and take it back to Maya. Please help me… Thanks in Advance!!!



Replies: 0