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I’m having trouble cleaning up the end of this mocap.
http://www.youtube.com/watch?v=d8lEIy3ax3s
His arms are fine until the end when the elbows flip forward. I’ve tried adding additive layers and then correcting the flip, but then they flip again. If I add an Override layer W/Passthrough turned on and Body Part keys, correcting the flip, but then the arms stop moving all together and I like the ambient motion of the shoulders and wrist… I’ve tried deleting the keys on the hands that seem to make them flip but since all the keys for the last part of the animation keep putting the arms in this position, I need to delete all the keys till the end before they stop flipping.
If anyone has any suggestions on how to clean this up and keep the elbows from flipping it would be much appreciated.
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