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Hi people.
I have been playing with motionbuilder for a while now and I am very impressed with what I see. I have had a look at the floor contact feature and like how I can get the character’s feet to slide on the plane as instructed in the help file. However, I heard that it is possible to use your own imported terrain mesh as floor contact. Is this true? Because I just can’t seem to get it to work and I can’t find anything on the internet that has the answer I am looking for.
If it is not possible, could someone give me some alternative methods to simulate this? I just want my character to walk on my own terrain as accuratly as possible.
Thanks in advance!
EDIT: I am currently using Motionbuilder 2009
Livin 4 Christ!! Life is so much better with Christ!! Try him n see peeps!!
Software Developer / 3D Modeler / Graphic Designer / Web Designer
http://www.samsongabriels.co.uk
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Hello,
In your Character panel, you have in Character Definition window the possibility to map the LeftFoot floor and the RightFoot floor on a given mesh. I personnally have two planes that are my Left and Right feet floor contact, that I can animate (for climbing stairs or ladders for ex). However I never tested that with an uneven (noisy) terrain. Maybe you’ll be the first ;)
** **
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I gave it a try but it defaulted to the grid as if I am activating floor contacts without specifying a floor object. So it seems it didnt work or couldnt detect it for some reason…
Livin 4 Christ!! Life is so much better with Christ!! Try him n see peeps!!
Software Developer / 3D Modeler / Graphic Designer / Web Designer
http://www.samsongabriels.co.uk
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one way to do this is generate a motionpath that matches the terrain that you can stick the floor contact on then you can animate it down the path to simulate floor interaction.. not a great solution but it can work for stairs and other objects where you want to quickly have the floor contact animate to the correct places.
Brad Clark
Co-Founder: Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
The Character Animator Toolkit for Motionbuilder :available now:
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