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Switching between mulitiple constraints / IK weapon controlled by lt/rt hand
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  • suffy
  • Posted: 14 February 2011 02:53 AM
  • Total Posts: 8
  • Joined: 05 March 2009 04:11 PM

Hi there,

i am after some help with animating weapons, i have a weapon and the right hand has an aux effector on it which is parented to a weapon bone, so now the gun moves when the rhand moves
BUT i want to be able to switch hands so say at frame 20 i can now make the left hand hold the weapon, and the right hand can now be free. so basically i need to be able to IK the hands on and off the weapon.

does anybody out there know how i can achieve this please

thanks in advance

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Replies: 0
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Create another aux for the ctrl for the left hand.

IK/FK animation is the same as animating the reach. to and away from the aux. ctrl.

http://motionbuildertraining.blo...-understanding-reach.html



Brad Clark
Co-Founder: Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
The Character Animator Toolkit for Motionbuilder :available now:

Replies: 1
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thanks Brad, funnily enough i just worked that out, its much simpler than using constraints :]

thanks for the reply

Author: suffy

Replied: 21 February 2011 08:09 PM