Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® MotionBuilder® / Autodesk MotionBuilder 2009 / rotation on several axis
  RSS 2.0 ATOM  

rotation on several axis
Rate this thread
 
47276
 
Permlink of this thread  
avatar
  • Seb123
  • Posted: 15 September 2010 03:38 AM
  • Total Posts: 92
  • Joined: 05 November 2009 10:41 AM

I’m having a problem with the rotations on the upperarm joint on a character. when i rotate it in Z i see that it also rotates in Y. When the character is in Tpose everything is 0. I have set the same rotation order on all bones and effectors, and all the bones have same pre rotation.

No matter what I do I seem to get rotation on more than one axis. this is also the case for the roll bones I have setup with relation constraint. when i rotate the arm in certain angles the rollbones start rotating in another direction.

Thanks in advance.



Replies: 0