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Plotting in a specific time range
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  • gab0412
  • Posted: 02 March 2010 05:46 AM
  • Total Posts: 2
  • Joined: 02 March 2010 01:39 PM

Hi!

I was wondering if there is any way to take a specific bone and plot that bone in a specific time range.

Here’s my problem : I have my animation on top of which I put a animation from another scene which only affect the arm.

My animation starts at frame 1113 and ends at frame 1693 and I only want to plot the arm from frame 1350 to 1693 without altering the rest of my curve.

I know that in XSI you can plot on a selected time range, but is there a way to do the same in motion builder?

Thank you so much for the answer!
Gab



Replies: 0
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Hi Gab,

The plotting in MotionBuilder is normally applied over the frame range set in Transport Controls- If you’ve set Start and End frames in Transport Controls, the keys should only be plotted across that range.
You can also use the Filters in MotionBuilder to re-plot or re-interpret the data(from Window-Filters) With the filters, you can specify Start and End frame before applying.

Best Regards,

Lee



Replies: 0
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Hi Gab,

In your example, you should temporarily set the Start and End frames to S=1350 / E=1693 before plotting.

Regards,

Lee



Replies: 0
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  • gab0412
  • Posted: 03 March 2010 01:11 AM

Thanks for the reply, but I already did this and what it does (maybe I’m not doing it correctly), but it destroys all animation I have before and after that range. And that’s why I only want to plot that range. It is because I want to keep my curves before and after while the middle is plotted.

If you have another solution, I would be really happy to see it. Thank you!

Gabriel



Replies: 0
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There are a few ways to hack this.

1.Make a python script that will frame by frame set a keyframe for the time range.

2. plot the arm on one take, copy the key range of baked data you created, go to the orig. take and just paste it, it will paste based on the playback head start point and override the keys that exist for the range of the past.

3. Log this as a feature request and explain why it is important and how it should work exactly.I have done this in the past because I wanted to do the same thing, but I think it needs more people asking for it to get enough attention. Explain that all the filters should get updated to work this way as well.

for now, good old select keys , copy and past will work for you.



Brad Clark
Co-Founder: Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
The Character Animator Toolkit for Motionbuilder :available now:

Replies: 2
/userdata/avatar/bvx8v2d0s_untitled.jpg

well maybe ong way but why you dont make all animation 1 layer and delete before/after keys then you plot it?

maybe seems unprofessional but i think it should work…

Author: egeman

Replied: 04 March 2010 11:06 AM  
/userdata/avatar/avatar_35146.jpg

because he “want to keep my curves before and after while the middle is plotted. “

he does not want to lose the before and after keys and why he would have to plot on a new take and copy the data back or script it:)

Author: Brad Clark

Replied: 04 March 2010 04:55 PM  




   
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