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Multiple Textures on one mesh placed by material ID
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  • LSchock
  • Posted: 30 March 2009 03:42 PM
  • Location: Montreal, QC, Canada
  • Total Posts: 26
  • Joined: 08 January 2007 10:05 AM

Greetings,

Does anyone of you know, if there is a way to get multiple Textures working in Motionbuilder, meaning Texture1 on all mesh-faces with Material ID1 and Texture2 on Material ID2 of the same mesh.

I don’t want multiple textures blending over each other, but re-create what’s in 3dsmax is called Multi-/SubObject material.

Any help or feedback would be greatly appreciated!

Cheers,
Leander.



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multi subobject mat. is not really supported, the plugin docs. will give you a list of what is supported/ not.

I have requested it as have others I hope. not sure when /if it will get added.



Brad Clark
Co-Founder: Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
The Character Animator Toolkit for Motionbuilder :available now:

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