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Egocentric (first person) view on MB?
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  • sole
  • Posted: 02 April 2009 12:52 PM
  • Total Posts: 3
  • Joined: 02 April 2009 07:33 PM

Hi,

I am quite new on MB 09, I am trying to implement a camera view that follows the character head (eyes movements not needed),

I guess there should be an easy way to do that?!

Thx

S’



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you can parent it or just constraint it with relation or what ever mix of transforms you feel work for what you need.



Brad Clark
Co-Founder: Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
The Character Animator Toolkit for Motionbuilder :available now:

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  • sole
  • Posted: 07 April 2009 12:28 PM

Thank you very much Brad Clark,

it works perfectly!

Cheers

S’



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