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Hi,
I am quite new on MB 09, I am trying to implement a camera view that follows the character head (eyes movements not needed),
I guess there should be an easy way to do that?!
Thx
S’
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you can parent it or just constraint it with relation or what ever mix of transforms you feel work for what you need.
Brad Clark
Co-Founder: Rigging Dojo-Teaching the art and science of character rigging
Author: Inspired 3D Advanced Rigging
The Character Animator Toolkit for Motionbuilder :available now:
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Thank you very much Brad Clark,
it works perfectly!
Cheers
S’
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