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Hi all
is that possible to add new morphs from Max to an existing character in MB ?
Or is it possible to copy&paste “Character face” to an other identical model ?
I already try to save selection “Character face” and merge it in the other
identical model, all the sliders are here, but not connected to the morph…
Thanks Phil
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Hi Phil,
You can normally use File-Merge to update the elements in scene. For example, you should be able to use File-Merge to replace meshes and skeleton that are setup with Constraints. For your setup, you should try the following:-
1. Open scene with the Character Face setup and model.
2. With scene open, use File-Merge to merge/replace and update the mesh with the blend shapes setup- this should keep the connection to Character Face and also hopefully replace the mesh with the newer version that has additional Blend Shapes setup.
Best Regards,
Lee
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Ok thanks so much Lee
I’m not at home thoses days, i will try that this next week.
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