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Extra animation during a Walk Cycle
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  • Total Posts: 41
  • Joined: 04 February 2009 11:28 PM

I have setup a walk cycle for a character and I want to know if it is possible to put more animations in. For example maybe waving while the character is walking. or continuing the animation as the last step is about to end.

I’m quite confused on this, I can’t keyframe in a change to the biped, and the only way I can see the biped walking is when I looking exclusively at the walking, but then I can’t add different movements, and when I not looking only at walking, the walking doesn’t happen.

Any ideas on that?



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I’ll reply to myself then, It is called the “convert” command, it looks like a recycle symbol, only with 2 arrows, just unhighlight the footsteps button, then hit the convert button,

and there you have it



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