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Baked lighting VRay
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  • Mattie_d
  • Posted: 01 February 2012 01:35 AM
  • Total Posts: 7
  • Joined: 23 January 2008 02:20 PM

Dear users,

I’m stuck with a rather weird problem, and I can’t seem to find a fix.

I need to Render to Texture.
All lighting, textures and shadows on one texture. I do this often, only this time I got some weird results. (See attachments)

No idea what happened here.
Weirdest thing is, if I save the texture from the render window by hand, the image is correct.

Can anyone help me out here?



Attachment Attachment
Attachment Attachment
Replies: 1
/img/forum/dark/default_avatar.png

Ah, I just found something.
The scene has been made with VRay cam’s.
When making a normal render when looking through the vray cam, it looks like the left image.
When making the same render, but than looking as Perspective, it looks like the right one. (To bright)

The issue you see is texture rendered from a VRay cam. I get the same result when I texture render from Perspective view.

Anyone?

(In really short: Rendered TGA shows something else than the Render Window)

Author: Mattie_d

Replied: 01 February 2012 01:51 AM