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Tell us what you think of the site.
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Autodesk Media & Entertainment User Community
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Autodesk® 3ds Max®
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The most impressive from my point of view is new Vievport Canvas tool.
It is still a standard material tool and cannot be used with Arch & Design or Pro-materials if I’m not wrong?
Anyway impressive improvement; I didn’t understand how “interactive” the 2D view is, but the new Canvas is already quite a solid tool I think.
ivan
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ivan iliev 11 March 2010 05:34 PM
The most impressive from my point of view is new Vievport Canvas tool.
It is still a standard material tool and cannot be used with Arch & Design or Pro-materials if I’m not wrong?
Anyway impressive improvement; I didn’t understand now “interactive” the 2D view is, but the new Canvas is already quite a solid tool I think.
ivan
Viewport Canvas is a texturing tool and only requires an existing or new bitmap texture to use. The 2D View is as interactive as the 3D painting.
-Eric
Eric Craft
“The Evil Monkey hiding in your closet.”
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Hi Eric, as you take the time to answer me; is the 2D View actually the already collapsed
Edit UVWs view and are we able to use the Canvas tool on a texture in an Arch&Design material?
Thank you!
ivan
Author: ivan iliev
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| Replied: 11 March 2010 07:01 PM
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re:"Hi Eric, as you take the time to answer me; is the 2D View actually the already collapsed Edit UVWs view”
Yes, and it does provides a wireframe overlay functionality. So you can see you unwrapped mesh as you paint.
re:"are we able to use the Canvas tool on a texture in an Arch&Design material”
If it is a bitmap texture (.JPG, .TGA, etc), yes you can. If you mean the procedurals that make up some of the A&D, then you would need to render those maps to paint on.
-Eric
Author: PiXeL_MoNKeY
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| Replied: 12 March 2010 01:57 AM
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All seems good new things , but there is nothing about mental ray ??
Knowing that mental ray has advanced and iray is “here” ? what about mental ray advances
into max 2011 , finally have they made mental ray baking textures properly , like vray , and
with the fidelity that radiosity does ? or .. ?
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I’m going to be seriously annoyed if they’ve failed to include iray. Possibly the most significant advance in rendering technology for years and they don’t include it. Maybe Autodesk was too busy doing really important stuff like changing the colours of the buttons again.
Author: Rich Wilson
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| Replied: 12 March 2010 04:11 AM
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PiXeL_MoNKeY 10 March 2010 08:28 PM
scottsche 10 March 2010 07:25 PM
Could someone clarify if Quicksilver is the same thing as iray? iray is supposed to be standard in mentalray 3.8.
No it is not the same. There will be no iRay exposed for any of the 2011 products for release.
-Eric
You will be seriously annoyed :(
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I wonder if it’s something that can be made to work, like irradience particles in the last release…
If anyone happens to be passing the Autodesk offices, could you go and give them a good hard slap for me? Thanks. :-)
(I mean the people not the offices… slapping the building would probably just hurt your hand.)
Author: Rich Wilson
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| Replied: 12 March 2010 04:25 AM
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All seems good new things , but there is nothing about mental ray ??
It just says:-
mental ray 2011
The latest version of mental ray® renderer included with 3ds Max offers enhanced performance and stability.
I don’t object to enhanced performance and stability, but there is no mention of any exciting new shaders or iray.
I wonder if it’s something that can be made to work, like irradience particles in the last release…
Who knows? I do find it worthwhile searching the .mi files for “hidden” ever since the production shaders in Max 2008. There is some good stuff not available by default.
You will have to see if Quicksilver is any good.
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I also hoped that iray would be included with the new update, for being able to render cartoons with Mental Ray. It still deters me from using MR the time it takes. It would be interesting to know if Autodesk intend to ever include iray or if Quicksilver will replace it?
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Iray
I don’t think iray is what everyone is looking for. It is not intended to render animations. It is meant to be used to render, and I stress, “Still” images with the advantage of having live updates to lighting and materials before you render an image within iray. What I want out of Mental ray is an interactive preview window, and iray is not it.
Quicksilver
I think it is a fully integrated animation>make preview option used to make pre-vis animations with more robust hardware shading and lighting. Sure I think you will be able to render some simple things with it to use in a final animation, but it is useful to quickly show clients animations that look much better before committing to what ever you use in the end such as Mental ray, Vray, scan line....
Author: mahi
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| Replied: 12 March 2010 07:52 AM
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Samab 12 March 2010 01:28 PM
Who knows? I do find it worthwhile searching the .mi files for “hidden” ever since the production shaders in Max 2008. There is some good stuff not available by default.
You will have to see if Quicksilver is any good.
Samab,
I think 2010 was that instable for you (your words), just because the “hidden” stuff you like to work with.
I don’t understand that kind of policy; bringing something useful and really interesting, but not secure. This way the instability of our system is actually just our own business;
Autodesk is clean and we all are beta tester. At the same time some bugs are so “long-lived” and belong to our routine, looking even simpatico. :)
ivan
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2011 looks awesome. i’m not too bothered about Iray not being included in any of the autodesk packages. could mean there is something wrong with it that they couldn’t sort out in time, but quicksilver renderer will be cool to play with.
love all the other new stuff too
3Ds Max 2012+Sp2 +SAP, Vray 2.2, Photoshop CS5.1
OS - Windows 7 Pro x64 Sp1
sys1: i7 2600k (OC to 4.2GHz), 16GB 1600mhz DDR3 Ram, MSI GTX 580 (3GB) (295.51), OCZ vertex 2 120GB SSD, Wacom Intuos 3
sys2: i7 2600k (OC to 4.2GHz), 16GB 1600mhz DDR3 Ram, MSI GTX 560 (1GB) (295.51), wacom bamboo
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Can someone expand on the new Autodesk Material Library (1200 new materials)?
Is it Mental Ray specific? will Vray be able to render them ?
TIA
NIR
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nirsul 12 March 2010 06:05 PM
Is it Mental Ray specific?
They are mental ray materials designed to be used across the Autodesk product lines. They will only render in mr and QucikSilver, as far as I can tell. It may work in other renderers if developers make their products metaSL compatible.
-Eric
Eric Craft
“The Evil Monkey hiding in your closet.”
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