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Shane Griffith

Taking it to the Max! | Shane Griffith

Shane Griffith is a Product Manager with Autodesk, currently responsible for Autodesk 3ds Max and 3ds Max Design. Prior to becoming PM for 3ds Max Shane worked several years within the Autodesk sales team as a Technical Specialist for Games and prior to that he worked in the industry as a Technical Art Director. As a well respected product specialist Shane is now tasked with blending that hands-on experience with his industry and customer knowledge into product strategy for 3ds Max.

Mental Ray - Multi-Pixel Filtering Comparison

3ds Max 2012 Service Pack 2 is now available

Another major effort focused on the issues you've raised with us! 87 fixes, focusing on CAT/MassFX/Nitrous.

Posted: Sep 24, 2011
Category: Autodesk 3ds Max, Hotfix,…
Comments: 29
Views: 14739
Mental Ray - Multi-Pixel Filtering Comparison

B2M from Allegorithmic

Recently I've been playing around with Bitmap2Material from Allegorithmic. It's kind of like using Crazybump plus an automatic tiling system all directly within 3ds Max.

Posted: Sep 19, 2011
Category: Autodesk 3ds Max, Bonus…
Comments: 3
Views: 4180
Mental Ray - Multi-Pixel Filtering Comparison

XTREME hardware for the serious 3ds Max user

Need more rendering horsepower or an efficient way to go thin client with 3ds Max? Check out this review of the new goodies from BOXX Technologies.

Posted: Jun 07, 2011
Category: Autodesk 3ds Max, Cool tech,…
Comments: 13
Views: 5635
Mental Ray - Multi-Pixel Filtering Comparison

EUE 2011 - Get there!

This is a must-go event for you Max users out there!

Posted: May 25, 2011
Category: 
Comments: 0
Views: 2391
Mental Ray - Multi-Pixel Filtering Comparison

Sneak Peek at XBR Graphics in action

XBR Graphics comes alive with new levels of realistic and stylistic display modes!!

Posted: Feb 18, 2011
Category: Autodesk 3ds Max, Rendering,…
Comments: 73
Views: 21213
Mental Ray - Multi-Pixel Filtering Comparison

Happy Holidays from Tractor Media

Who say's iray can't do animation?!

Posted: Dec 21, 2010
Category: Autodesk 3ds Max, Rendering
Comments: 1
Views: 5418