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Introducing Softimage 2011

Introducing Softimage 2011

Softimage 2011 was announced today! Myself and guest video-blogger Mr. Jason Brynford-Jones, aka Chinny show off some of the new features. ...You know, 2011 ends in 11, so it must go to 11!!

Posted: Mar 07, 2010
Views: 53541
Published by: Mark Schoennagel
Users comments (46)
Posted by Mark Schoennagel on May 26, 2010 at 08:56 PM
Steven the workgroup addon is already installed you just need to point to it.

C:\Program Files\Autodesk\Softimage 2011\Application\Workgroups
Posted by fabricio.chamon on May 25, 2010 at 04:34 PM
what about Phil's interview?? I'm super interested in seeing what the genius mind behind ICE has to say...
Posted by calmasacow on May 25, 2010 at 11:34 AM
yeah like when is SP1 comming?
Posted by ViCoX on May 25, 2010 at 08:25 AM
Yup!Yup!
Posted by steven palomino on May 22, 2010 at 02:00 AM
I do believe it's time for another blog post ;)
Posted by steven palomino on May 14, 2010 at 01:33 AM
Where do I download the Workgroup addon for the ICE Kinematics?
Posted by tuff on May 10, 2010 at 04:58 AM
Hi Mark,
Any goods news ? you should have been prepared for Siggraph i thought
By the way Softimage 2011 has the worst release regarding stability except with ICE...Hope they ll release SP asap.

i m looking forward for the videos tutorial...

Cheers
Posted by ctedin1 on Apr 18, 2010 at 03:45 PM
I just impressed my son with a quick demo of Face Robot. Man is that quick and easy! He is 15 and getting into game design. He just rigged his first facial bone system. I think he wants to give Soft a try. I'm thinking "let him learn the hard way first, like his dad." Give him my copy of "Stop Staring" before he gets his hands on this. Am I a bad father? ;-) All kidding aside, this release has just about everything I could think of. Great job, guys! Hope to see you in Chicago, Mark!
Posted by Mark Schoennagel on Apr 15, 2010 at 09:48 AM
Glad everyone is enjoying the new release! The bunny wasn't quite finished in time for GDC and with the Face Robot lip sync and game export being a little more relevant for that show I concentrated more on that. For Siggraph we'll see lots of focus on ICE Kine for sure.
It's my bad on Phils video too. A little trickier to edit then I thought but I'll have it up shortly, promise!!
Taking a little vacation in Florida at the moment. I'll post it up when I'm back.
mark

Posted by ViCoX on Apr 14, 2010 at 06:34 AM
I would love to see the video with Phil, how is it coming? No hurry, just I would like to know. Thanks!: )
Posted by gaboraa on Apr 11, 2010 at 03:39 AM
Awesome features! thanks for updating us.
Posted by farhaad_yousefi on Apr 08, 2010 at 05:25 PM
THE KING has returned.!! with more power.!! :D
Posted by ctedin1 on Apr 08, 2010 at 03:45 PM
Just installed my subscription download of 2011! The bunny rocks! I was bummed you didn't get a chance to show it off at GDC, but it's more fun to play around with it myself. I'm going to be playing with ICE Kinematics for a long, long time! (As well as the new shaders... but face robot might have to wait a bit. Looks amazing too!) Nice new version, guys!
Posted by luchifer on Apr 08, 2010 at 01:42 PM
wooooot 20k views!
Posted by luceric on Mar 31, 2010 at 03:10 PM
The new lipsync feature is different from the motion builder technology
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