- Showcase
- Training
- Downloads
- Blogs
General
Autodesk 3ds Max
- Maxed Out
- Taking it to the Max!
- Louis Marcoux Blog
- The 3ds Max SDK Blog
- With Design in Mind
- Max Station
- Max Nation
- 3ds Max & Moritz
Autodesk Softimage
Autodesk Mudbox
Autodesk Maya
Creative Finishing
- Forums
- inHouse
- Careers
- Products
Product Communities
- Events
- Gameware

1 Comment
JimBean
Posted 12 February 2012 9:48 am
And of course part III can be when these need to be applied to rigid animated robots, and part IV when they need to be applied to organic creatures.... you know, if your not too busy
Again, thanks for this, and thanks also to David, perhaps a regular contributor?
Add Your Comment
You must be logged in to post a comment. Login here or Register